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Nemesis7884

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Posts posted by Nemesis7884

  1. Every ability with a dot is an upgrade from a normal debuff ability. The only exception I can think of is Ring the Bell with one handed weapons. However, most backstab builds use 2 handed weapons because backstab only works on the first strike... so it is only relevant if you aren't using two handers and are doing a One handed Weapon build. Dual Wielding doesnt get the offhand attack to backstab so usong two weapons and backstab isn't the best idea. Ranged weapons give bonus Pen and two handers add a stagger affliction with their upgrades. IIRC.

     

    Arterial Strike has an alternate upgrade in debilitating strike. This adds a secondary affliction to crippling striker's hobble, which is distracted.

     

    Blinding Strike has confounding blind which doesnt DoT, but adds a stacking deflection debuff to the target for each time they are hit while the blind is going on. This is very common in the rogue's tree.

     

    Honestly, for a backstab build id prefer confounding blind anyway. Whittle their deflection before stealthing and popping them with Killing blow. No armor means more damage.

     

    Then there is smoke grenade vs pernicious cloud. One is sickens (grenade) and the other DoT (pernicious).

     

    The only thing I'm not sure about is Deep Wounds, but it likely breaks stealth too.

     

    The stealth rogue can work with every ability, but not every ability upgrade. You can be an upfront mDPS with dots, or a backstab build with more debuffs and burst damage. Is the trade off worth it? I dont know. I think both builds are viable though.

     

    Dot build is nasty though. My Rogue/Troubadour just rips through baddies on Veteran. He is like Drizzt in BG1 with the Gnolls. Of course it might differ on PotD, but I dont think the difference between these two difficulties is that great at the moment.

     

     

    the question is just when you're building around back stabbing predominantly and not around utilizing your pet - why do you want to be a ranger in the first place and not just rather go rogue, or rogue wizard or something

  2. i am not sure if i like marked for the hunt much to be honest....because when fighting a lot of enemies the mark can appear anywhere,  but i usually want to exactly select which target to attack and which target the pet attacks... the pet might also have to run around a lot...so i am not sure its worth it

     

    Also remember that for aeterial strike the target has to move for the dot - but if your pet engages the target it wont move a lot...

     

    The eye gouge also says the dot lasts until combat ends...that seems pretty great to be honest, no need to reapply

  3. Id probably exchange maia for aloth or xoti (mechanicly shes week, maybe she works better as geomancer) but as someone has mentionned pallegina (still said her return was so badly written), tekehu, serafen and maia all represent one of the 4 major factions in the game....while i love aloth and eder they both feel a bit misplaced.

     

    Xoti is interesting...if only i could take 6 characters

  4. i mean reselect if they are a single class or which multi class, and which multiclass - i am not aware you can do that.

     

    I think thats not a great design decision because of course it will take some time to figure out how things work, what you like, dislike etc... i am not necessarily unhappy with the choice but would like to try something else.

  5. Which talents and spells do you pick for Serafin or another ranged cipher that is part of the group?

     

    There is a cipher talent that increases spell penetration - does this apply to all spells outside of raw damage (because some spells don't have penetration values for example soul shock or soul ignition while mind blade / mind lance do?)

     

    Which spells do you think are useful?

     

    Deciding also between mind blades and soul shock as a spammable.... mind blades does less damage but the range/jump is really nice...in a lot of fights enemies seem to be scattered all over the place a lot of times....

     

    I am also wondering if its worth taking things like silent scream or mental binding in addition to whispers of treason - because you can just whisper of treason everything and its basically "stunned/paralyzed" as well....(unless it has specific charmed resistances)

     

    Pain link and borrowed instincts seem the best buffs...

     

    any other tips / thoughts?

  6. It would be kinda nice if it was possible to switch party members on the fly for conversations and if you could move to another map area without having to go to an exit every time.... when moving inside a bigger city / zone, having to run back and forth all the time to gather party members for specific dialogues / quests can get a bit tiresome....just a small improvement

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