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Quantics

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Posts posted by Quantics

  1. [...]

     

    With 18,583 unique downloads (and I'm not yet one of them) as of this post though, I think Obsidian should take note at how many people want what's in the IE mod, and at least implement the options that it has that are not gameplay changing in an upcoming official patch (other than the one that alters the backer stuff that is). Revisiting what is gameplay changing and in the mod should perhaps be done as well.

     

    Hopefully we'll see some of the things the IE mod takes care of as well as the XP issue (as in it takes too little XP to level) addressed in 1.05.

     

     

     

    So, it's just PCGamer but it's nice to see the IE mod getting some recognition. Maybe if enough sites do a story on it, Obsidian may consider implementing some of the features. It's not like the code isn't readily available?

     

    http://www.pcgamer.com/pillars-of-eternity-mod-brings-ui-options-other-goodies/?ns_campaign=article-feed&ns_mchannel=ref&ns_source=steam&ns_linkname=0&ns_fee=0

     

     

    Damn, that's a lot of downloads ! 

     

    How come only a handful of people posted on the mod thread to thank Bester for his work though?

     

    I believe the main reason he stopped working on his mod is that he didn't enjoy PoE that much... but it sure would have been nice for him to get a bit more support/thank you's. I mean, the modding thread was really slow on this forum.

    • Like 2
  2. @OP I agree with all your suggestions. 

     

    There's only one thing missing in your list IMO :

     

    BETTER ITEMS

     

    The loot is mostly very disappointing, and the enchantment system negates whatever positive there is about itemisation in the game. 

     

    1. You shouldn't be able to enchant unique weapons. 

    2. Unique items should mostly be better than whatever you can enchant. Except maybe for very rare 'recipes', which would require very rare ingredients. 

  3.  

    Sen, are you really done with this game ?

    Meaning , dont want to play it because it sux or whatever ?

     

    Yeah I didn't really enjoy it. Combat/encounters are boring, exploration and itemization sucks and I was really disappointed with the story/writing too :(

     

     

    What I don't understand though is, with all the testing/hacking that you've done, you must have known all of this even before playing the full game, right?

     

    You knew about combat, you'd seen the encounter design in the BB, the small maps... I mean, besides the story/writing, all the rest should not have come as a big surprise to you, am I wrong?

     

    PS: this is not meant as a personal attack or anything, I'm just a bit surprised is all. 

    • Like 1
  4. Bester, will you release / allow people to modify your mod? You can see it's important for a lot of people that your work will live on...

     

     

    3fyi0.jpg

     

     

    ->  https://bitbucket.org/Bester/poe-modding-framework

     

     

    Nice to see someone is interested in continuing with this.

     

     

     

     

     

    Also, what is this Loadgamepatch thing? Is that supposed to make updating the patch for new versions easier?

     

     

    Screen_Shot_2015_04_09_at_00_11_49.png

     

     

    Indeed.  I've not quite finished it enough to merge in, but essentially when a new patch comes out...

     

    • [..]

     

    I should finish it later tonight and get it checked in.

     

    • Like 1
  5. 530 compatible version is live, and a certain Brandon Wallace made two optional movement-related mods that you can find in Options -> IE Mod. No idea if he's from the forum.

     

     

    I've implemented a "walking when not in combat" mod (because I assume you don't mind running once combat starts  aiee.gif).  Rather than building it stand-alone (and thus incompatible with IE Mod), I've incorporated it into the IE Mod.  It should be available once Bester accepts the submission.

     

     

    I know some people on this forum who will be happy :)

     

    Screen_Shot_2015_04_09_at_00_14_07.png

     

     

    Also @bman654 , what is this Loadgamepatch thing? Is that supposed to make updating the patch for new versions easier?

     

     

    Screen_Shot_2015_04_09_at_00_11_49.png

  6. Don't mean to be rude, but is it too much to ask to read a few posts?

     

    The answer you are looking is just a couple messages above ! 

     

    THERE IS NO SAVE-GAME EDITOR AVAILABLE. 

     

    The person who started developing it during the Beta phase seems to have lost interest. If you want one, you'll have to code it yourself. Or get someone else to do it for you ;)

     

    However, I bet Bester's IE mod can do most of what you need. 

    http://rien-ici.com/iemod/

     

    It has not yet been updated for the latest version, but some people have reported it's working even with the latest hotfix. 

    • Like 3
  7. I don't understand you guys. I recently replayed BG1, and as much as I loved it as a teenager, my adult brain found the writing and story average at best.

     

    I'm not saying PoE is leagues better in that respect, but it's certainly not WORSE. I mean c'mon now, you're saying that BG1 story was not the most predictable thing you've ever read in your life??

     

    I think PoE's at a disadvantage here because backers were for the most part teenagers when the BG series came out. We're all 15 years older now, and our expectations have grown with us.

     

    As a casual player, PoE is everything I wanted. It's the first game that I will complete in a while.

     

    The only gripe I have is with itemisation and crafting, unique items don't feel special enough compared to BG. And I wish the maps were slightly bigger as they don't currently encourage exploration. But those are 2 things I think could be solved for the expansion or sequel.

    • Like 2
  8.  

    Just want to note that anyone who thinks modding out the swearing will make the game appropriate for their non-mature children may want to reconsider that.

    Yeah totally agree. This game deals with some very heavy stuff. swearing would be the last of its Problems  to make a child friendly.

     

     

    Was thinking the same, how is reading the f-word worse than reading about

    rich uncles raping their nieces

    ?

  9. I ended up fixing this by walking my last standing party member into the room where Orsya was (the door was closed), where a Revenant and a Flesh Construct remained. I drew them out of the room one by one and finished them off with a bow. After this, combat finally ended.

     

    It's crazy that combat continues even though enemy line of sight is broken like this.. the enemies were behind a door and not pursuing me.

     

    This sounds like a navmesh issue then?

     

    There were quite a few in the backer beta...

  10. Hey Bester, it's still not working on Mac.
     

    For MacOS: same thing for this path Steam ▸ steamapps ▸ common ▸ Pillars of Eternity ▸ PillarsOfEternity.app ▸ Contents ▸ Data ▸ Managed
           Or as some say, it should be in Contents/Data... It's unclear to me because I don't have a Mac, so just try both if you're having troubles.

     
     
    I see you updated the instructions... But the part that I crossed out is is wrong. cat-0011.gif
     

    My iemod folder is located in here:
    /Contents/Data/Managed/iemod/...
     
    But it seems like your mod is searching in the following *incorrect* location:
    /Contents/Managed/iemod/ ...
     

     

     

    Sorry for being a pain in the *** and no worries if you don't have time to fix this for now 

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