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Koshelkin

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  1. Yeah first impressions as I couldn't spend that many time on it. The game seems to offer what I expected and, yes, that's a good thing. Combat feels right, some things lack feedback, though, like rogue abilities. I'll share my thoughts on the chanter: the mechanics are intrguing but he clearly lacks some feedback on his abilities, make it more apparent that he is chanting either visually(floating notes come to my mind, not necessarily only on the character but also in the area of effect as a semi translucent filter) or, even better, audio-feedback. Also the UI of the chanter, I daresay the UI in general, needs alot of work but that's something you're most probably aware of. At least it seems very much WIP.
  2. The Gamescom Stream finally made me place my pledge + beta access + almanach. I was very happy to see the beta build and with all honesty it certainly made my eyes moist from nostalgia. I'm into RPGs since I'm 13/14, first Pen and Paper, then of course BG,PS: T and everything which came thereafter. Keep up the good work Obsidian I can't wait to see the final product. Thanks for being an awesome game developer and a crowd of dedicated cRPG Nerds.

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