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Jinx

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Everything posted by Jinx

  1. Hi all, after many hours of researching and tweaking I've finally got xcom apocalypse working again, so I'm currently hammering away at that. I think it's the only game I've ever owned that was more challenging to start than to finnish :D
  2. It does sound suspiciously like the A-Team doesn't it
  3. LA's agrees to everything when it comes to continuity. Proven because they in the Mandalorian Article in issue 80 of insider, sets in stone that the Basilisk is a beast. The Mandalorians Basilisk in TOTJ might look stupid, but regardless it is a Basilisk War Droid. That Virago,which I think looks stupid, isn't a Basilisk. That thing would be destroyed in seconds by the stupid kind. Even from Canderous discription in KOTOR he speaks of the Beast. I don't like that just because YOU THINK something looks stupid, you feel the right to change it. Of course in the end you didnt' change anything, the Basilisk is still the beast as it should. I would hope that IF you are making KOTOR 3, you put the ACTUAL Basilisk into the game. "Regardless, I am certain there are other mistakes. It's a big universe and a big game, you'll find them. I did try to read, play, and watch every piece of Star Wars source material I could find, but I freely admit I make mistakes. " And the Basilisk was one of them, intentional or not. <{POST_SNAPBACK}> Hmmm. Okay, I think you're making a mistake here, but no harm done. Basically, I think you missed what I said in the previous post - the right to change something never rests with me, it rests with LucasArts and Lucasfilm. I suppose you could blame LucasArts if you want, but I think that would be unfair and frankly, another mistake - as I said in the previous post, please keep in mind that everything goes to Lucasfilm for approval. Everything. I would strongly suggest that if you have a problem with the basilisk war droid, you don't have to stand for it - contact Lucasfilm, they run the show. Maybe they chose unwisely during the approval process when they saw the concepts. I seriously doubt it, but who knows? <{POST_SNAPBACK}> And I'm saying that they agree to everything. KOTOR 2 made the Basilisk the wrong way. Approved or not, LFL went back and approved the Beast in the Mandalorian Article. Definded,pictured, and everthing. Yet you say LFL changed it, but it was you people who made the concept of the WRONG Basilisk. Either way there are TWO basilisk now. The Stupid mighty version, and the Virago Star fighter. I'm sorry you don't like something, but I don't think that gives you the right to remake anything. I hope whoever Makes KOTOR 3, will put the Stupid mighty version back in. <{POST_SNAPBACK}> So just to clarify... how exactly do you have any say in whether anything from the SW universe is changed or not? If the people with Lucas Arts themselves are ok with the change then what you think doesn't factor into whether Obsidian have the right to or not. Obsidian have the right to change it because LA said they could, that's what licencing is all about. The reason Obsidian have to run everything by LA period is specifically so that they can't butcher the SW universe. You may think LA made a bad decision by aproving the new droid, but at the end of the day it's LA's intelectual property and their responsibilty, to do with as they see fit. I know when you love a series and then some spin-off product comes along that alters the continuity it can ruin the experience for you. It's a fair point, but the die-hard fans aren't the only ones being taken into consideration. If the droid really looks as stupid as you yourself say it does, then wouldn't it look a bit rediculous to see one drop down into a city during the middle of a firefight? As a gamer, I'd rather have an altered version that I can look at with a straight face than an authentic one that totally ruined the atmosphere.
  4. how exactly did they betray our trust? <{POST_SNAPBACK}> I think he means they ripped us off by selling us an unfinnished product. I can see the logic behind that argument, but it's kinda like this. If you buy a book and you don't like the way it ends, or the fact it has some plot holes, you don't go screaming at the author. Obsidian gave us an ending. Ok so it wasn't as grand as it was going to have been and there were obvious plot holes where scenes were cut, it still wrapped up rather well. The game was despite it's flaws very entertaining (even more so than the origional) and at the end of the day *that's* what we pay for. The bugs are a more valid issue because frankly we've being given a faulty product, but every game has bugs to some degree or another, and there have been games with a lot more bugs than kotor2. The point is the game runs well enough to be played, completed and still enjoyed and that's what counts. Also keep in mind that neither Obsidian or any other developer out there are obligated to provide patches, that's a service that is seriously taken for granted. If Obsidian really didn't give a **** then they wouldn't waste any of their time or resources patching kotor2 they'd move straight onto NWN2 instead. And all the above is still under the pretense that it was actually Obsidian's decision to release the game at this point and not that they were forced to do so. If Obsidian were really so lazy as to just cop out right before completion then i don't see why they'd set the bar so high for themselves at the start of the project, it just doesn't make sense.
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