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Styger

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Everything posted by Styger

  1. I'm a little more than concerned that Rangers will become pigeon holed into being a ranged attacker only. From every rpg I've played, and all of the literature I've read, a ranger is a wanderer of the wilds. This doesn't mean he uses a bow exclusively, yet most of the abilities fir ranger are geared that way. What about stalking my prey and getting in close for the kill? What about setting up a trap or snare right outside a door? A ranger should be versatile. Also, apart from the animal companion, I do not feel Rangers are of the wild. Nothing really sets them apart from fighters. How about being able to track animals for food? Forage for ingredients? Identify what creatures have recently traversed the area so I can prepare for the ensuing hunt? Maybe it's asking for too much, but I'm not feeling like Aragon or Drizzt. I feel like a commoner who tricked a stunted wolf to be my pet.
  2. Not a bug at all (at least I hope not), but I just can't stand the fact that my Ranger's wolf looks like a raccoon compared some of the other animals you encounter in game. I understand not the size of an elder wolf, but seriously? It's 1/3rd of the size of one of the regular wolves. First off, it makes it difficult to sometimes locate and utilize the wolf. Secondly, from an RP perspective, why would I have bothered to bound with a runt? Certainly not an underdog scenario (pun not intended). I've yet to play the other pets, but I hope it's not the same across the board.
  3. I agree, there is too much going on for me to actually utilize in my gameplay. Druid for instance comes to mind; there are far too many spells for a class that should be ideally a support role. Heals, buffs/debuffs, melee attacker. Instead, I find myself reading every tooltip over and over, wondering if something is even worth casting. Most of the time I just give up casting all together. That being said, there's something else that could be improved upon. I find that the ability for priests, druids, wizards, etc., to be able to cast like bards/sorcerers from DnD is too much. I'd much rather have to take the time to select my spells prior to resting, rest, and then have only the spells I want/need. I could understand from a rp perspective that a druid shouldn't have to memorize spells, but it would still greatly diminish some of the stress of combat.
  4. I have to agree; combat is far too chaotic for me at the moment and I find that tactics mean very little when you get swarmed by 3-6 beetles.
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