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Showing content with the highest reputation on 05/11/24 in Blog Comments

  1. Great read @Gorth! Very interesting that you are also a wargammer. Have you looked at any of the video game wargames currently being made based on those old AH/VG/GDW boardgames? There is a studio called Strategy Game Studio (SGS) that has been making several of these games, and their publisher is Avalon Digital. If you check out the Steam forum for their games, the main guy who works for SGS seems very passionate about bringing those old TT wargames to video gaming. He might even be interested in adding another programmer to SGS. I have the following wargames in my Steam wishlist, and as always, looking for feedback from anyone who's played them: SGS NATO's Nightmare SGS Afrika Korps: Tunisia Strategic Command: World War I Napoleon's Eagles: Game of the Napoleonic Wars
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  2. Great blog @Gorth! My start in gaming was my (at the time) new step-dad's Nintendo Entertainment System with Super Mario Bros. 3 getting me into consoles. Not long after, my blood-related dad got me into PC games with DOOM and Wolfenstein share ware via the old hard floppy disks people shared (got ours from my uncle). I wasn't aware of Interplay or Black Isle, but I did play KotOR 1 for the first time on my friend's Xbox and immediately fell in love. Ended up getting it on PC and when I saw the sequel nearly died until I saw that it was made by some company named Obsidian instead of Bioware. At the time I was like, "Oh man, it's not Bioware? This game is probably going to suck..." To my surprise I enjoyed it even more. Being able to corrupt my companions, especially taking the time to corrupt Mira just felt epic compared to only seeing Bastilla corrupt in the previous title. Years later, I end up seeing South Park and the Stick of Truth and seeing Obsidian and saying, "Oh yea, I forgot about them." I played that game and looooved it, especially Butters as Professor Chaos. It wasn't until my old co-worker from Best Buy reached out to me to play a new game he was a part of developing called Pillars of Eternity that I would forever remember the name Obsidian. He is the one who ultimately helped get me into the gaming industry within Obsidian and I am forever grateful as it's allowed me to work with amazing, creative people both in the studio and within the community. After almost 8 years, I still can't believe the things I get to do and the people I get to do it with. Another thing that your blog resonated with me was your experience playing Fallout, as I started playing it a week ago and only JUST beat that game technically this morning around 1AM and continued to start up Fallout 2. I can't wait to continue the adventure tonight
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