Spiritshifts are missing as ability options when editing AI behavior, They're present in the pre-built AI but if you create a custom one none of them show up.
also the abilities that require you to be shifted(bear-form's yell for instance) are only available if you open the Behavior editor while shifted in combat.
tested on both single-class animist, and multi-class shifter, consistent to both builds
Secondary issue:
Possibly related to above, Second Wind is showing as an available option to build a behavior for even on a druid with no athletics(and therefore no access to the ability)
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Description:
Spiritshifts are missing as ability options when editing AI behavior, They're present in the pre-built AI but if you create a custom one none of them show up.
also the abilities that require you to be shifted(bear-form's yell for instance) are only available if you open the Behavior editor while shifted in combat.
tested on both single-class animist, and multi-class shifter, consistent to both builds
Secondary issue:
Possibly related to above, Second Wind is showing as an available option to build a behavior for even on a druid with no athletics(and therefore no access to the ability)
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