I noticed that a number of monk abilities don’t respect auto-pause settings. For example, Dance of Death, Swift Flurry, Torment’s Reach, Raised Torment, and Thunderous Blows never trigger auto-pause, while some abilities, such as Blade Turning, do. For other classes, similar abilities, such as Flames of Devotion, generally trigger auto-pause.
In addition, I found several issues with Swift Flurry’s critical strike procs. When triggered by Flames of Devotion, the extra burn damage is not triggered. Also, Torment’s Reach, Raised Torment, and Rooting Palm never trigger Swift Flurry despite generating many AoE critical strikes. While it’s possible that it’s not intended for the latter, since it’s passive, I would expect the torment abilities to trigger additional strikes, as with all other active abilities.
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hugin7
I noticed that a number of monk abilities don’t respect auto-pause settings. For example, Dance of Death, Swift Flurry, Torment’s Reach, Raised Torment, and Thunderous Blows never trigger auto-pause, while some abilities, such as Blade Turning, do. For other classes, similar abilities, such as Flames of Devotion, generally trigger auto-pause.
In addition, I found several issues with Swift Flurry’s critical strike procs. When triggered by Flames of Devotion, the extra burn damage is not triggered. Also, Torment’s Reach, Raised Torment, and Rooting Palm never trigger Swift Flurry despite generating many AoE critical strikes. While it’s possible that it’s not intended for the latter, since it’s passive, I would expect the torment abilities to trigger additional strikes, as with all other active abilities.
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