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Hired Adventurer Missing Level 1 Abilities when Retraining


Sentinel VX

Question

When retraining hired adventurer can't choose their initial abilities from level 1. While it starts from level 2 they all lose the initial level 1 abilities that they have during the character creation. Companions still retain their initial abilities when retraining even though it starts from level 2 as well.

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I cannot - yet I must. How do you calculate that? At what point on the graph do "must" and "cannot" meet? Yet I must - but I cannot! ~ Ro-Man

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The retraining on that thread is about the main character. The one that I'm having problem is with the hire adventurer though.

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