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Featured Replies

I think she has asked me about the Wahaki clan at least 3 times.  Once after she directly asked me about them, once while I was turning in a different quest, and once more after I killed the Watershaper dragon.  Each time I told her they were dead and I lost reputation with them.

 

Also, it seems if she has several things to speak to you about, her dialogue can get very mixed up.  I think she gets confused when there are multiple quests being started and completed.  Several times she has mentioned things before I told her about them, or talked about something as if it wasn't resolved (like the Wahaki).

Salutations Yoyo, 

 

We do have this issue in our database and are investigating it currently.

 

Thank you for your support, and apologies for any inconvenience.

 

- Chelsea

She is FAR from the only place where the open world portion of the game conflicts with the story driven aspect with terrible quest triggers.

 

My game is currently un-playable because a quest I wasn't on triggered, and i didn't hit the dialogue for it since I hadn't been talked to about it. And now, I can't complete that quest now that I have it because that line of dialogue won't show up again.

 

I can think of 5 quests off the top of my head that had horrible quest triggers that ruined the story/progress in the game.

  • Author

She is FAR from the only place where the open world portion of the game conflicts with the story driven aspect with terrible quest triggers.

 

My game is currently un-playable because a quest I wasn't on triggered, and i didn't hit the dialogue for it since I hadn't been talked to about it. And now, I can't complete that quest now that I have it because that line of dialogue won't show up again.

 

I can think of 5 quests off the top of my head that had horrible quest triggers that ruined the story/progress in the game.

I think I have run into a very similar issue with the VTC/RDC and the Principi. I seem to have accidentally locked myself out of some conversation options with Castol that would advance the questline, and neither RDC nor Furrante has anything else for me. I'm pretty sure it was because of a weird quest trigger that somehow broke the sequence of quests I was supposed to do.

 

On a side note, I've been noticing quests breaking left and right. Especially the ones like these that intersect and overlap each other. I think the fact questlines and Neketaka overall needed a bit more testing.

 

She is FAR from the only place where the open world portion of the game conflicts with the story driven aspect with terrible quest triggers.

 

My game is currently un-playable because a quest I wasn't on triggered, and i didn't hit the dialogue for it since I hadn't been talked to about it. And now, I can't complete that quest now that I have it because that line of dialogue won't show up again.

 

I can think of 5 quests off the top of my head that had horrible quest triggers that ruined the story/progress in the game.

I think I have run into a very similar issue with the VTC/RDC and the Principi. I seem to have accidentally locked myself out of some conversation options with Castol that would advance the questline, and neither RDC nor Furrante has anything else for me. I'm pretty sure it was because of a weird quest trigger that somehow broke the sequence of quests I was supposed to do.

 

On a side note, I've been noticing quests breaking left and right. Especially the ones like these that intersect and overlap each other. I think the fact questlines and Neketaka overall needed a bit more testing.

 

The problem is they tried to make a story-driven open world, and did both poorly.

 

There are tons of quest trigger problems, and all they had to do was gate some of the areas in the game. Or, spend some time making sure the triggers could work with the fact that people can go to those places and talk to those people ahead of time.

 

Multiple quest triggers are a one-time thing. If you talk to that person before you have the quest and don't click on the thing for the quest, it disappears forever. So you go back, and now can't trigger it.

 

But hey, in a few months they might be out of beta so we can play.

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