May 14, 20187 yr Description: All of this started just around yesterday evening, after already playing it multiple days without this issue. Whenever I try to edit or make a new AI Behavior Condition the game won't save it after hitting accept, or maybe just save it partly. Prioritization seems to be the biggest issue here, it's nearly never saved. (I checked some things, apparently when you pick "Target Type: Self" it always deletes Prioritization. Is that intended?) Spells I add to a Condition may or may not be saved, it's seemingly at random what changes are saved and which aren't. The first Condition rarely makes any issues, but once you start to add more to it, these also disappear... What I tried: - different classes - it doesn't matter if the behavior is cloned or completely new - older savegames that didn't have the issue previously - different Difficulties - custom companions and sidekicks, etc. - verifying data on steam - using the BETA-version - deleting old savegames - deleting custom behaviors Always the same outcome. Steps to Reproduce the Issue: 1. Start game 2. Go into AI Behavior Editor 3. Try editing something 4. Accept 5. BUG Important Files: https://www.dropbox.com/s/q2a51i0xrsuw7ii/bug.zip?dl=0 Savegames I just added my whole PoE2 Save-Folder into the .zip, it's not very much, and the bug is happening on every save. Output Log added, just in case System Specs added, just in case Screenshots I added two pictures. 1.jpg shows what I set up for one Behavior 2.jpg shows what I got out of it after pressing accept I tried different classes, older savegames that didn't have the issue previously, different Difficulties, custom companions and sidekicks, etc. Always the same outcome. Edited May 14, 20187 yr by JamesDyk
May 30, 20187 yr Solution Hello JamesDyk, Thanks for the post, and sorry for the delayed response! We have our custom AI not saving settings in our queue for the devs to look into. Best, -Caleb I like big bugs and I cannot lie...
May 30, 20187 yr Just confirming I also have this problem. How can anyone in their right mind try to ship a multimillion dollar product without making absolutely sure that they don't upset all their players with a degree in Medieval English Linguistics?
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