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On 12/31/2023 at 11:03 AM, Ti R² said:

I know this is a very old thread, but I did run into this issue of the "arbitrary member chosen for the skill check", and I've realized why it happens. At least it applies to all the times I've encountered this so far.

When multiple characters are selected, choosing to interact with something a little far off will often have just the nearest character go all the way while the others stay. Then, when the character interacts with it, the storybook section will only have them as an option. Cancelling out and bringing everyone close does it.

there are some other storybook encounters that select specific characters. what you're talking about is visible in the storybook encounter as greyed out characters. but IIRC, some examples include SSS storybook where an arbitrary character is chosen to suffer some consequences or make choices, or on the island where you can find eccea's blaster, there's a bridge where if you don't have adequate athletics like party member #4 is chosen to pass checks or die.

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