EmilAmundsen Posted May 12, 2018 Share Posted May 12, 2018 (edited) Tests have yielded actual attack-frequency (attack-delay + reload = time between message pop-ups in the combat-tracker) for pistols to be capped at ~3,6 sec, even if tool-tips clam they are lower. Tested with pistols that are supposed to fire at 2,5 sec, both double and single. A bug-report has been submitted on the subject. I'm wondering if this problem just pertain to pistols, or if it is more universal. I don't have the characters to test if any other types of weapons or attacks (spells etc) are capped at a frequency of ~3,6 secs, or if it's just pistols. Nor Have I localized if it's the pistols themselves, the underlaying mechanics, or just one of the sources of speed-modifiers, that are bugged. So, I'd like to invite you to test any attack you can access that is supposed to have an attack-frequency of 3 sec or less, and report it here. Both reports of attacks that are bugged and not are usefull. It's quite relevant to determine if any speed-build is viable until it gets patched. For instance, my gunslinger is shelved for now. Please and thank you EDIT Weapons/Attack-types known to be affected: Pistol Blunderbuss (from Zzz) Weapons/Attack-types known to not be affected: "Tested on Dragon's Dowry + Blazing Fury. Works as intended, get ~3s time between attacks." (From Helar) Sabre, bow and arquebuse (from Zzz) Link to bug-report: https://forums.obsidian.net/topic/98617-bug-attack-frequency-on-guns-capped-at-36-sec/ Edited May 12, 2018 by EmilAmundsen Link to comment Share on other sites More sharing options...
Zzz Posted May 12, 2018 Share Posted May 12, 2018 Sabre, bow and surprisly arquebuse not affected. 1 Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now