Faustus2 Posted May 11, 2018 Posted May 11, 2018 Is there a resource or guide somewhere for this? either from obsidian or external... Haven't really studied it, and only played for an hour, but i'd like to reduce the micromanagement, and when i first glanced at it didn't look too user-friendly nor self-explanatory.
Townsendvol Posted May 11, 2018 Posted May 11, 2018 Hi, did a search and found the following video on youtube, not sure if its what you are looking for. https://www.youtube.com/watch?v=vZXMOrSUg20 1
GamerSerg Posted May 11, 2018 Posted May 11, 2018 The one issue I seem to be having (with only limited testing) is that it seems like if I have multiple abilities in a group, only the first one ever gets used and the character will never use 2,3,4, etc. This kind of makes sense because abilities do not have cool downs so ability number 1 would always be available but if I have a group of different buffs and I want the character to cast each spell in that group (if possible), how would I set that up? Also, how exactly does the cool down number in the top right corner of each group work? Does the character try to use all abilities in the group and then the cool down starts before checking the group again or does the cool down start right after ability 1 is used? Thanks!
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