Attached are two screenshots, the save file just prior to the bug, and the output log. I was also streaming while this took place so I could link that video if this does turn out to be a bug and the testers think the video would be useful.
Basically what happened is I cast Amplified Thrust with Serafen, which triggered his Wild Mind innate passive, at which point Aloth and a bunch of friendly skeletons took a large amount of shock damage (121 on Aloth on a regular hit in cloth armor) and died, and a bunch of other casts of Amplified Thrust went off seemingly at the same time.
Given that I don't know exactly how Wild Mind is supposed to work, this could be intended, just seemed like it might be off.
Question
TheHoraeOfDoom
https://www.dropbox.com/s/myusxhoui2nj58x/Wild%20Wild%20Mind.zip?dl=0
Attached are two screenshots, the save file just prior to the bug, and the output log. I was also streaming while this took place so I could link that video if this does turn out to be a bug and the testers think the video would be useful.
Basically what happened is I cast Amplified Thrust with Serafen, which triggered his Wild Mind innate passive, at which point Aloth and a bunch of friendly skeletons took a large amount of shock damage (121 on Aloth on a regular hit in cloth armor) and died, and a bunch of other casts of Amplified Thrust went off seemingly at the same time.
Given that I don't know exactly how Wild Mind is supposed to work, this could be intended, just seemed like it might be off.
2 answers to this question
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