April 29, 20187 yr I guess because I didn't use a Cipher much in the first game, I just realized there isn't really a cool glowing purple effect on Cipher weapons? Is that just a missing feature from the beta, or did they do away with it as part of the effort to make combat more readable?
April 30, 20187 yr I hope the latter. Man was I happy that the glow-disappearing bug was in PoE. Deadfire Community Patch: Nexus Mods
April 30, 20187 yr I hope the latter. Man was I happy that the glow-disappearing bug was in PoE. I liked the glow but even if they dont have a glow I still hope there is some visual vfx signifier for it.
April 30, 20187 yr Author I hope the latter. Man was I happy that the glow-disappearing bug was in PoE. I liked the glow but even if they dont have a glow I still hope there is some visual vfx signifier for it. This for me as well. It's fine if they want to scale back on it a little, but I think from at the very least a flavor stand point it should exist. Even if it's a toggle in the options menu for those that want it.
April 30, 20187 yr I think it's silly that hands/weapon start glowing when you have Soul Whip or trigger Savage Attack. PoE is not Dragonball Ll. Deadfire Community Patch: Nexus Mods
April 30, 20187 yr I also didn't like the soul whip VFX in POE either, Also didn't like most lash VFX either. Edited April 30, 20187 yr by HAWmaro
April 30, 20187 yr I also didn't like the soul whip VFX in POE either, Also didn't like most lash VFX either. I agree on the element vfx.. shock was the only decent one for me. And I loathed how all the bonus vs (insert enemy type) were the same red lightsaber glow that was aweful looking.