I guess this is a relict from the times when all armors had higher recovery penalties and the ogre's armor was simply forgotten when penalties were reduced.
The Ogre Form of the Transmuter gets a medium armor that has 6 AR at lvl 9 (if I remember correctly . it scales I assume), but has a whopping +100% recovery penalty.
Is this a bug/oversight or intended?
The form itself is very weak compared to Spiritshift anyway (which uses no spell resource, has no casting time, no weird alteration of stats, good armor with 0% recovery penalty and better weapons). So why gimp it further with that armor that's most likely made from durgan reinforced concrete?
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Boeroer
Hey!
I guess this is a relict from the times when all armors had higher recovery penalties and the ogre's armor was simply forgotten when penalties were reduced.
The Ogre Form of the Transmuter gets a medium armor that has 6 AR at lvl 9 (if I remember correctly . it scales I assume), but has a whopping +100% recovery penalty.
Is this a bug/oversight or intended?
The form itself is very weak compared to Spiritshift anyway (which uses no spell resource, has no casting time, no weird alteration of stats, good armor with 0% recovery penalty and better weapons). So why gimp it further with that armor that's most likely made from durgan reinforced concrete?
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