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Posted

I think everybody likes the idea, but nobody understands the random disassociated ranting surrounding it. 

 

Alpha Protocol, I remember, had simple ways to edit the .ini for enemy damage output and other such values. If only all RPGs had that, we could have this 'aggro mode' in any number of variations.

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Posted

I am confused. The OP doesn't like Trial of Iron because, being a grown up with lots of other commitments, he doesn't have the time to deal with perma death, but his complaint is that the game doesn't provide enough replayability? Does he plenty of free time or not?

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