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so far I have only reproduced this on linux and only with the ravine quest (so only the lizard enemies).  But every time I reload from a save the enemies will reappear even if I already killed them, and drop duplicates of their loot.  The random encounter between starting village and the ravine also always reappears, even without reloading.

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i should note that i have level scaling on with "critical path only" and "only adjust upwards"

Hey vpostman!

 

Thanks for the post! I have this bugged and on the devs to assess, sorry for the blocking in progression.

 

You the best,

 

-Caleb

I like big bugs and I cannot lie...

I have the same issue on Linux - areas and encounters frequently respawn and loading saves of empty areas will frequently reset them with new mobs. Same level scaling settings (CPO, only up). In my latest save I think my party may actually be trapped behind a respawning encounter that you can only enter on the map the from the other side.

  • 2 weeks later...

I'm running on linux its almost unplayable, with encounters respawning and the character creation screen fires everytime I enter or load a game in the first town.

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