January 4, 20188 yr so far I have only reproduced this on linux and only with the ravine quest (so only the lizard enemies). But every time I reload from a save the enemies will reappear even if I already killed them, and drop duplicates of their loot. The random encounter between starting village and the ravine also always reappears, even without reloading.
January 6, 20188 yr Author i should note that i have level scaling on with "critical path only" and "only adjust upwards"
January 12, 20188 yr Hey vpostman! Thanks for the post! I have this bugged and on the devs to assess, sorry for the blocking in progression. You the best, -Caleb I like big bugs and I cannot lie...
January 19, 20188 yr I have the same issue on Linux - areas and encounters frequently respawn and loading saves of empty areas will frequently reset them with new mobs. Same level scaling settings (CPO, only up). In my latest save I think my party may actually be trapped behind a respawning encounter that you can only enter on the map the from the other side.
January 28, 20188 yr I'm running on linux its almost unplayable, with encounters respawning and the character creation screen fires everytime I enter or load a game in the first town.