Jump to content

Welcome to Obsidian Forum Community
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!

Carnage Accuracy - A clarification?

User Interface Characters/Creatures

  • Please log in to reply
3 replies to this topic




  • Members
  • 5384 posts
  • Location:Budapest (HUN)
  • Pillars of Eternity Silver Backer
  • Kickstarter Backer
  • Deadfire Silver Backer
  • Fig Backer

It seems that Carnage attacks do not benefit from the Weapon Focus skill, nor do they benefit from a weapon's enchantment bonus:






Is this intended?


If so, the UI does not communicate it in any way. Never have I read anywhere that Weapon Focus would not apply to my Carnage attacks, or that a weapon's enchantment wouldn't contribute to their Accuracy.


I understand Carnage is supposed to have lower Accuracy than normal attacks, and Accurate Carnage exists to partially make up for it. However, in the first game this was accomplished via a flat -10 penalty on Carnage attacks; Weapon Focus and weapon enchantment still applied.


This way, the penalty is harsher as your weapons can bestow more than 10 points of Accuracy that you end up missing out on—and I see no reason why Weapon Focus shouldn't apply.



EDIT: Also not sure why the Devoted's penetration isn't applied but Tenacious is? I reckon penetration doesn't factor in at all because it's Raw damage anyway, so probably both should be "Conditional" in this case.


How is the Raw damage calculated? Is it a percentage of damage dealt? If so, what percentage is it?

Edited by AndreaColombo, 15 December 2017 - 02:05 PM.




  • Members
  • 2520 posts
  • Pillars of Eternity Backer
  • Kickstarter Backer
  • Deadfire Gold Backer
  • Fig Backer

Yeah the new Carnage is very vague to me, no document no information about how it works...



    (10) Necromancer

  • Members
  • 1543 posts
  • Deadfire Backer

Your attack did 47.6 damage and Carnage did 6.8 damage. That is exactly 1/7th of your base damage, no rounding required. Getting an exact number looks too convenient to be some sort of odd random occurrence.


My theory is that Carnage does 1/7th of the modified base attack ignoring any penetration effects but does count critical effects.

Edited by KDubya, 15 December 2017 - 08:38 PM.

  • AndreaColombo likes this



    Community Support Specialist

  • Developers
  • 1855 posts

Hey AndreaColombo,


I've put in a suggestion bug for clarification for the players. We'll see if it gets any face time with the devs to assess, thanks for the post!


You the best,



Also tagged with one or more of these keywords: User Interface, Characters/Creatures

0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users