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Posted (edited)

Hello,

 

Just a simple thing : perhaps increase the range of bonus ?

 

Like :

 

10 % damage when 50 % health remaining.

 

20 % damage when 25 % health remaining.

 

(To stay close of actual numbers)

Edited by theBalthazar
Posted

Or some accuracy bonus when they attack near death enemies, I always wonder what's the meaningfulness of +damage if u cannot really hit them?

 

Not to mention, besides bragging rights for big numbers, who cares about critting a 30hp enemy for 219 damage...

  • Like 2
Posted (edited)
Not to mention, besides bragging rights for big numbers, who cares about critting a 30hp enemy for 219 damage...

 

 

Exactly.

 

This why the first step at 50 %. to have a better margin.

Edited by theBalthazar
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