November 27, 20178 yr Hello, Just a simple thing : perhaps increase the range of bonus ? Like : 10 % damage when 50 % health remaining. 20 % damage when 25 % health remaining. (To stay close of actual numbers) Edited November 27, 20178 yr by theBalthazar
November 27, 20178 yr Or some accuracy bonus when they attack near death enemies, I always wonder what's the meaningfulness of +damage if u cannot really hit them?
November 27, 20178 yr Author Yes death Godlike would have a bigger grip on the near-dead. 10 % damage, when 50 % health remaining. 20 % damage + 5 accuracy, when 25 % health remaining.
November 27, 20178 yr Or some accuracy bonus when they attack near death enemies, I always wonder what's the meaningfulness of +damage if u cannot really hit them? Not to mention, besides bragging rights for big numbers, who cares about critting a 30hp enemy for 219 damage...
November 27, 20178 yr Author Not to mention, besides bragging rights for big numbers, who cares about critting a 30hp enemy for 219 damage... Exactly. This why the first step at 50 %. to have a better margin. Edited November 27, 20178 yr by theBalthazar