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To nick an idea from Fallout, what if we could tag a Skill at character creation that we want to focus on, and growth of that skill is doubled (maybe not doubled, but increased somehow)?

That’s what backgrounds do, no? Giving you a head starts on certain skills based on your past.

 

 

 

is the reason we suggested removing the class-based skill bonuses and actual enhancing the backgrounds to compensate.  

 

HA! Good Fun!

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