November 17, 20178 yr For some reason my Mercenary Priest is trying to finish off casting his spell over and over again when the target of his spell died while he was casting the spell.Everytime I stop moving, the animation starts running over and over again.Now the same thing with my rogue. He is hitting invisible enemies once I stop moving. The glitch does go away if I load a previous save. I'm currently in the Hohina Ravine. Edit: The animation glitch does end if I perform some action though. For example rogue disabling a trap will stop her endless attack on invisible/imaginary enemies Edited November 17, 20178 yr by Flouride Hate the living, love the dead.
November 19, 20178 yr Hey there Flouride, Thanks for the post, amigo! We already have this issue in our database and are actively working at a hopeful future fix for it You the best, -Caleb I like big bugs and I cannot lie...
November 19, 20178 yr About animation glitches. Did you noticed that palm tree moving on the wind is animated in some kind of imperfect loop? Both trees and theirs shadows are moving to the point when the animation is cut and start from the different point. It looks strange, not fluid. The Ultimate Challenge for Deadfire - Epic Movie: https://youtu.be/s16UUc3GZI8
November 20, 20178 yr About animation glitches. Did you noticed that palm tree moving on the wind is animated in some kind of imperfect loop? Both trees and theirs shadows are moving to the point when the animation is cut and start from the different point. It looks strange, not fluid. Huh. Yeah I see what you're talking about with the slight stutter on loop. That's actually a great catch! 10 points to your house! You the best, -Caleb I like big bugs and I cannot lie...