November 15, 20178 yr 1. After completing one of the scripted "choose your own adventure" interactions on the map (the one to the left of the starting village with large lagufaeth) there was a constant sound effect of using a skill from that scripted interaction. Could only fix it by quitting the game completely. 2. Stormturner cloak's visuals are bugged. EDIT: Tried another enchanted cloak and it's bugged as well, only normal cloaks seem fine. 3. Some popup textboxes are not formatted properly and go beyond the screen area: Edited November 15, 20178 yr by Aramintai
November 15, 20178 yr Author 4. After using the button to hide headwear character's hair disappear. Hair returns only by removing the headwear.
November 15, 20178 yr 4. After using the button to hide headwear character's hair disappear. Hair returns only by removing the headwear.I saw someone else had posted a bug where the hair disappeared, it was in a wild orlan though and during character creation. Edit: This thread https://forums.obsidian.net/topic/94339-typo-and-minor-ui-issues-in-character-creationlevel-up/ No indication that they're related, from the posts, but similar bug at least. Edited November 15, 20178 yr by smjjames
November 15, 20178 yr Author 4. After using the button to hide headwear character's hair disappear. Hair returns only by removing the headwear.I saw someone else had posted a bug where the hair disappeared, it was in a wild orlan though and during character creation. It happens with all races when using that hide headgear button. Edited November 15, 20178 yr by Aramintai
November 15, 20178 yr Heylo Aramintai, Good catches, we have most of these bugged already, so Ill do another pass and make sure to add your comments to the bugs themselves. Thanks for the assist! You the best, -Caleb I like big bugs and I cannot lie...
November 15, 20178 yr 4. After using the button to hide headwear character's hair disappear. Hair returns only by removing the headwear. I saw someone else had posted a bug where the hair disappeared, it was in a wild orlan though and during character creation. It happens with all races when using that hide headgear button. Good chance it's the same bug.
November 15, 20178 yr Author 5. Sometimes one of the enemies becomes untargetable and one of the character's starts to attack him/herself instead of that enemy while the rest of the companions just stand around. Weird one, can't say for sure what triggers it, but it happened thrice for me already. Edited November 15, 20178 yr by Aramintai
November 15, 20178 yr 5. Sometimes one of the enemies becomes untargetable and one of the character's starts to attack him/herself instead of that enemy while the rest of the companions just stand around. Weird one, can't say for sure what triggers it, but it happened twice for me already. Any dead bodies near the enemy? https://forums.obsidian.net/topic/94362-at-least-the-bodies-of-fallen-xaurip-enemies-block-targeting-on-living-enemies-standing-next-to-them/ That thread doesn't mention characters attacking themselves though.
November 15, 20178 yr Author 6. Companions voice frequency remains at 100% even if you put it to 0% - they keep yelling their one liners with each hit during combat. Very annoying. Edited November 15, 20178 yr by Aramintai
November 15, 20178 yr Author 5. Sometimes one of the enemies becomes untargetable and one of the character's starts to attack him/herself instead of that enemy while the rest of the companions just stand around. Weird one, can't say for sure what triggers it, but it happened twice for me already. Any dead bodies near the enemy? https://forums.obsidian.net/topic/94362-at-least-the-bodies-of-fallen-xaurip-enemies-block-targeting-on-living-enemies-standing-next-to-them/ That thread doesn't mention characters attacking themselves though. Yea, when it happened there were some dead enemies already, but they weren't near the untargetable enemy per se. The other thing I've noticed though, that some dead enemies keep on glowing as if they have loot on them even when there's nothing on them at all. Edited November 15, 20178 yr by Aramintai
November 16, 20178 yr Stuck animation. During battling some Wyrm my monk character fell in combat with the next order being to dring healing potion. After combat ended he woke up and got stuck "drinking" no matter if he stayed in place or moved. Problem was resolved by saving & reloading. Screens also show an issue with flickering - the menu at the middle bottom misses buttons on both screen. Most of UI tends to flicker in and out of exictence.
November 16, 20178 yr Author 7. After gaining a level in the level up menu whole party's hair becomes white. 8. After completing a quest quest log in the upper left corner constantly updates.
November 16, 20178 yr Author 9. Not sure if it's a bug or unexplained hidden feature but sometimes giving different food even multiple times to characters during rest doesn't remove their wounds.
November 16, 20178 yr Stuck animation. During battling some Wyrm my monk character fell in combat with the next order being to dring healing potion. After combat ended he woke up and got stuck "drinking" no matter if he stayed in place or moved. Problem was resolved by saving & reloading. Screens also show an issue with flickering - the menu at the middle bottom misses buttons on both screen. Most of UI tends to flicker in and out of exictence. I got the flicker yesterday too, it happend on scrolling and some layers were confused, but i could not reproduce it. The animation loop after knock down occured to me too. Edited November 16, 20178 yr by Xaratas More modding for PoE II | How to Work with Stringtables
November 17, 20178 yr If the cape is not white, it misses its physics. Ryzen 7 Geforce 1060, 6GB More modding for PoE II | How to Work with Stringtables