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Valeros-4: An Eye For An Eye


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#1
Assussanni

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I'm now up to my fifth loss on Legendary due to the Kobold Heretic rolling a 1 after he is beaten in combat and have still yet to win. I think I've got a pretty good strategy for pinning down the boss now using Valeros, Lem and Harsk, but I'd be interested in anyone else's parties/techniques for efficiently trapping the villain so that I can give him even more opportunities to troll (kobold?) me by rolling a 1.

Giving all the Henchmen and the Villain the opportunity to avoid defeat with literally nothing I can do about it, the villain automatically escaping defeat after he is first beaten, and having the Henchmen inflict damage if they are undefeated can lead to a very frustrating play experience. I hope we don't see similar design choices in future side quests.

#2
Jehren

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Yeah, this gets really old, really quick.  I'm still trying to get past V4 on heroic (albeit with a now well farmed starter party) and i'm something like two dozen attempts in.  So many so-close runs.  I should probably just give up and bring in my already-beat-everything-on-legendary characters, but since theres no guidelines on when you're supposed to do Vs quests and I'm dumb, I'll just keep banging away at it.



#3
Gamerfergy

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Yeah, this gets really old, really quick.  I'm still trying to get past V4 on heroic (albeit with a now well farmed starter party) and i'm something like two dozen attempts in.  So many so-close runs.  I should probably just give up and bring in my already-beat-everything-on-legendary characters, but since theres no guidelines on when you're supposed to do Vs quests and I'm dumb, I'll just keep banging away at it.


Totally agree. I wish the developer had added a suggested level for the fighter side quest. Unclear to me whether the side quest was supposed to be attempted with starter party or level 1-6 party. Looking for the optimal experience---not too easy but not impossible either...

#4
Assussanni

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Yeah, this gets really old, really quick.  I'm still trying to get past V4 on heroic (albeit with a now well farmed starter party) and i'm something like two dozen attempts in.  So many so-close runs.  I should probably just give up and bring in my already-beat-everything-on-legendary characters, but since theres no guidelines on when you're supposed to do Vs quests and I'm dumb, I'll just keep banging away at it.


Totally agree. I wish the developer had added a suggested level for the fighter side quest. Unclear to me whether the side quest was supposed to be attempted with starter party or level 1-6 party. Looking for the optimal experience---not too easy but not impossible either...

 

One thing that the side quest does have is henchman and villain cards that have normal/heroic/legendary versions which become more difficult to defeat due to higher check values, which I thought was a nice touch.

 

I suspect that the intention is that normal is suitable for a starter or low-level Valeros, heroic is suitable for a mid-level Valeros and legendary is suitable for an end-game Valeros.

 

In particular adventures 2 and 4 I still found tough on legendary even with a party which had finished RotR, whereas the same characters absolutely breezed through on normal and didn't have much problem with heroic.


Edited by Assussanni, 09 October 2017 - 01:51 AM.

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