I've read that since salvaging was taken out of the game, there's supposed to be a back-end system that silently salvages dupe amounts, and limits cards by rarity (e.g. max 4 common, 3 rare, 2 epic, 1 leg). This works for some cards, but not many. I opened a lot of free chests and have, for example, 30 smiths, but only 2 augurys and cures in my collection. I do believe that this dilutes the actual gameplay because I will keep rediscovering the same boons over and over -- for example, I keep finding smiths but I'm still stuck with one augury, which I assume should be trivial to find. I was wondering if this was intended or if there's any fix available
Question
Brood_Star
I've read that since salvaging was taken out of the game, there's supposed to be a back-end system that silently salvages dupe amounts, and limits cards by rarity (e.g. max 4 common, 3 rare, 2 epic, 1 leg). This works for some cards, but not many. I opened a lot of free chests and have, for example, 30 smiths, but only 2 augurys and cures in my collection. I do believe that this dilutes the actual gameplay because I will keep rediscovering the same boons over and over -- for example, I keep finding smiths but I'm still stuck with one augury, which I assume should be trivial to find. I was wondering if this was intended or if there's any fix available
PFID DCB0507B6171F733
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