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Brood_Star

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About Brood_Star

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  1. Well, I'm understanding how the game works a bit more after some additional playing. For reference, I'd opened up about ~300 free chests. This leads to some very skewed numbers like 40 Smiths against the base 3 Cures. At the time I made the thread, I was unaware that cards from the board game were limited to their original quantity, and that all the treasure cards were new additions. What you say seems to indeed be true, in that the treasure cards only seem to take up a percentage of the current playthrough collection, I still find it odd that I've found over 10-20 Beast Skins/Smiths and I've only one Augury, for example, when there should be two from Deck B (and a third from C, if I'm not mistaken?). The same with the Deathbane Light Crossbow +1. Maybe I had discovered another copy of Augury early on and sold it, but I think that would still leave it available to be reintroduced, no? Anyway, I also remember seeing Shalelu and Sheriff Hemlock once, and either failed the checks or sold them, but I've never found them again either. HOWEVER: Now that I'm actively looking for them, I have found quite a few copies of original cards, like one of two available Hastes, and Father Zantus. So I'm not sure if there's a problem or not, but I think there may indeed be some skewing from the treasure chests, especially because I'd opened a ridiculous amount.
  2. Hm, I guess it doesn't work how I expected it at all. However, I still seem to only discover the same cards over and over. Could you perhaps explain this phenomenon for me? For example, I've never found a Cure in my current playthrough, even though it's a basic card. Whereas I've found about 15+ Beast Skins. In fact, everything under the "Treasure" tabs seem to be weighted like 75%+ higher than everything else -- I have 14 Ranseurs and 28 Spiked Chain +1s but I've never found a Magic Shield, or a Deathbane Light Crossbow +1, so on and so forth.
  3. I've read that since salvaging was taken out of the game, there's supposed to be a back-end system that silently salvages dupe amounts, and limits cards by rarity (e.g. max 4 common, 3 rare, 2 epic, 1 leg). This works for some cards, but not many. I opened a lot of free chests and have, for example, 30 smiths, but only 2 augurys and cures in my collection. I do believe that this dilutes the actual gameplay because I will keep rediscovering the same boons over and over -- for example, I keep finding smiths but I'm still stuck with one augury, which I assume should be trivial to find. I was wondering if this was intended or if there's any fix available PFID DCB0507B6171F733
  4. Pretty much the title. I have everything else. I can't even buy them from the store because it says I own them even though I don't. PFID DCB0507B6171F733
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