Jump to content
  • 0

Giants +d4, please disable in quest mode!


Question

Posted

At least one out of three quest mode games results in a bug-fest or a forfeit because the giant bonus showed up. It forces you to fight Barl three times instead of two, and worse, it really jacks up the Graul Ogrekin. Could you just disable that scenario possibility until you get time to correct it, or better yet, let us disable certain scenarios or even choose our own enemies and scenarios and locations?

4 answers to this question

Recommended Posts

  • 0
Posted

Unfortunately, it's highly doubtful they will do anything with Quest Mode as they will be removing it from the game with the next big update.  I'm just trying to enjoy the mode while it lasts.

  • 0
Posted (edited)

Now that I'm up to that point in Quest Mode, finding odd experiences as well. Notably, with the +2d4 to Giant checks as a scenario power, I've encountered 2 Graul Ogrekin, both were buffed, then rolled a 2 for their effect, and then...

...banished/defeated themselves. No check. I'm given the option to close and everything. Huh. Speedrunning strategies. -_-'

 

EDIT: Yep, depending on the rolls, they tend to auto-defeat themselves or auto-evade, at least some/most of the time. Some kind of funky variable handling going on.

Edited by Yewstance

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...