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This is something I've always wondered about, so here it goes:


Does your Beastiary fill up quicker if the character making kills has a high(er) Lore skill? As in, if e.g. a Lore 5 guy kills all your Black Oozes or whatever, will you need fewer kills to get all the stats, HP and abilities and such for them, compared with a Lore 0 guy making the kills?


In my mind this would be logical, but has the game implemented it like this?

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No... It's simply encounter based I believe. But that would be an interesting feature... Although a distinction should be made as where you gain faster knowledge from life and where from survival? Maybe go by a "witcher-rule"? Steel is survival, silver is lore?

Everybody knows the deal is rotten

Old Black Joe's still pickin' cotton

For your ribbons and bows

And everybody knows

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