Pass & Play: OFF Permadeath: OFF Mode: Story Party Members: Sajan, Ezren, Seelah, Merisiel, Kyra, Valeros Turn Order: per party Scenario: 4.2 Difficulty: Normal Wildcards: N/A Location: Temple Trigger: Harpy Monk
I finally got past my Kyra Exorcist Heal Lock (well, I say "got past", I had to delete the party) and started to make progress again, but at least I had some confidence that it wouldn't happen again.
Ezren was on his own at the Temple with the intention of dealing with the Harpy Monk that I knew was the only card there, when he encountered a Harpy Monk. I was running low on resources, so rather than waste them I just rolled straight dice for the Wisdom checks (besides, I had Mountain Peaks and Guard Tower? in play so not starting turns in those locations was a good thing). Everyone except Kyra (and Merisiel?) ended up at the Temple. I did try a Blessing on Ezren's check but - as usual when I roll 3 dice - all the dice were 1s or 2s so failed. Unfortunate! At first I thought that there was a bug that didn't allow me to play the Wand of Scorching Ray vs. the Harpy Monks with a failed Wisdom. But then I noticed that I had no dice rather than a D4
A quick VRT fixed that problem fortunately. I can't quite remember what happened next (it was 0230 "last night" and I'm writing this up after 6 hours sleep) but I encountered the map overlaid on location issue that I previously reported from a completely separate instance
Nevertheless, I soldiered on.
Suddenly, Ezren finds himself at Mountain Peak! (which is where Seelah had been). No Harpy Monk visible, check in progress but clearly still locked out of spells
A quick VRT fixed that one, so now we're back in action. Against a Harpy Monk that Ezren encountered at the Temple, but which is now at Mountain Peak! Except that it isn't, but that's where the combat is taking place!!!!
As you can see, the WoSR was now available as I'd hoped and - with some assistance from the party - the Harpy Monk defeated. The next surprise was that Ezren was able to close Mountain Peak! Seriously! Check the screenies and note that the Blessing Deck count isn't changing in this entire sequence.
Well, that was fun! Only we're not done yet!
You remember that most of the rest of that party were at Temple and that the only card present was the Harpy Monk? Well, it was Seelah's turn next and guess what? Yup, Harpy Monk! I'm going to post that as a Part II to this post as I've exceeded my file upload limit for this post (yes, I know about DropBox links). Continue reading at http://forums.obsidian.net/topic/89925-1143-harpy-monks-at-the-temple-many-many-odd-things-happen-part-ii/
Question
mccrispy
This is similar to http://forums.obsidian.net/topic/89898-harpy-monk-temple-location/
Edited by mccrispyDevice: BlueStacks emulator
OS: Android 5.1
PACG build: 1.1.4.3
Pass & Play: OFF
Permadeath: OFF
Mode: Story
Party Members: Sajan, Ezren, Seelah, Merisiel, Kyra, Valeros
Turn Order: per party
Scenario: 4.2
Difficulty: Normal
Wildcards: N/A
Location: Temple
Trigger: Harpy Monk
I finally got past my Kyra Exorcist Heal Lock (well, I say "got past", I had to delete the party) and started to make progress again, but at least I had some confidence that it wouldn't happen again.
Ezren was on his own at the Temple with the intention of dealing with the Harpy Monk that I knew was the only card there, when he encountered a Harpy Monk. I was running low on resources, so rather than waste them I just rolled straight dice for the Wisdom checks (besides, I had Mountain Peaks and Guard Tower? in play so not starting turns in those locations was a good thing). Everyone except Kyra (and Merisiel?) ended up at the Temple. I did try a Blessing on Ezren's check but - as usual when I roll 3 dice - all the dice were 1s or 2s so failed. Unfortunate! At first I thought that there was a bug that didn't allow me to play the Wand of Scorching Ray vs. the Harpy Monks with a failed Wisdom. But then I noticed that I had no dice rather than a D4
A quick VRT fixed that problem fortunately. I can't quite remember what happened next (it was 0230 "last night" and I'm writing this up after 6 hours sleep) but I encountered the map overlaid on location issue that I previously reported from a completely separate instance
Nevertheless, I soldiered on.
Suddenly, Ezren finds himself at Mountain Peak! (which is where Seelah had been). No Harpy Monk visible, check in progress but clearly still locked out of spells
A quick VRT fixed that one, so now we're back in action. Against a Harpy Monk that Ezren encountered at the Temple, but which is now at Mountain Peak! Except that it isn't, but that's where the combat is taking place!!!!
As you can see, the WoSR was now available as I'd hoped and - with some assistance from the party - the Harpy Monk defeated. The next surprise was that Ezren was able to close Mountain Peak! Seriously! Check the screenies and note that the Blessing Deck count isn't changing in this entire sequence.
Well, that was fun! Only we're not done yet!
You remember that most of the rest of that party were at Temple and that the only card present was the Harpy Monk? Well, it was Seelah's turn next and guess what? Yup, Harpy Monk! I'm going to post that as a Part II to this post as I've exceeded my file upload limit for this post (yes, I know about DropBox links). Continue reading at http://forums.obsidian.net/topic/89925-1143-harpy-monks-at-the-temple-many-many-odd-things-happen-part-ii/
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