Sarnael Posted August 9, 2016 Share Posted August 9, 2016 TCS and Frozen TCS completed on Wild Orlan Paladin. https://www.dropbox.com/s/8fgjddpzjs510r7/c5cf513e41454280bae80cd01cdfdeb8%2039036699%20SuninShadow.savegame?dl=0 1 Link to comment Share on other sites More sharing options...
Caeyrii Posted August 12, 2016 Share Posted August 12, 2016 Cool beans! How did you start it? How did you end? Link to comment Share on other sites More sharing options...
Sarnael Posted August 13, 2016 Author Share Posted August 13, 2016 I believe my stats at the beginning were: Str: 17 + 1 Living Land Con: 14 +1 boots Dex: 10 Per: 15 +1 helm (+5 acc gloves) Int: 3 Resolve: 19 +1 helm Gear: Act 1 Weapon: Gauns Mace Shield: Outworn Buckler Helm: Forget the name but the one from the Temple Chest: Plate Mail (from npc backer) Ring: Ring of Deflection Boots: Forget the name but the ones in black meadows Cloak: Rymgards mantle Gloves: Gloves of Accuracy Ring: Ring of Protection Belt: Blunting Belt Act 2 Helm: Same Cloak: +3 Dex from Deomals Faction Ring: Upgraded to +9 Boots: Booty of Study (+30 to prone) Chest: Plate Sanguine Gloves: Same Ring: Upgraded to +9 Belt: Same/Natures Embark when needed/ till i could clear spiders in dyrwood quest to kill Ogre. Enter the cave going up and exit to the left, spawns on certain day. Weapon: Same, would switch to the stiletto from endless path 1 when needed (Cail the Drake) Act 3: Sames as above until i went to white march White March: Helm: Chorus Chord Chest: He Wears many scares ( i had +2 Int recommend +2 perc) Ring: Ring of Protection Boots: Sandals +4 Dex Cloak: +12 Def Gloves: Gloves of Swift Action (i run +15% action speed from 5 points to dex would switch those 5 points to perc for interrupt) Ring: +10 to spell def Belt: Clarity Belt Weapon: Drawn in Spring ( Wounding weapons are the best and draining is no longer needed after act 2) Sheild: Little Savior/Acia Bracia Abilities : Lay on Hands Zealous Focus Sworn Enemy Fan of Flames Righteous Soul Zealous Charge Sacred Immolation Deprive the Unworthy Talents: Weapon and Shield Weapon Focus Super Deflection +10 to Will +10 reflex Deep Pocket Deep Faith +10 Fort That's what i suggest for the entirety of the game. I did respec and tried 2 handed with tidefall on my no ToI. i found that some fights were easily done but others could have ended badly. Took way to much dmg, unless chained potions. I also switched the 5 points in perc to dex. and picked up 2h style. At the Beginning of Act 3 i respec my stats to: Str:16 + 1 Con:18 Dex:12 Perc: 10 Int: 3 Resolve: 19 White March Str: 17 + 1 Con: 18 Dex: 11 Per: 9 Int: 3 Res: 19 All major boss fights i keep the same abilities For talents i kept the same but didnt take the + to will and would take the +10 to prone and take out deep faith for +10 to stunned attacks For stats i would Str: 14 or 15 Con: 18 Dex: 6 Per: 20 Int: 3 Res: 19 I would also eat the food for +25 to ground attacks on the llegrath fight I would also eat the immunity to frightened food against dragons 2 slots for health Potions 1 for War Flask 1 For the +25 def and relf 1 for 50% attack speed 1 for Vital Essence (Low health Drink one take a pot and health stay higher when wears off, might be a bug) For Thaos i max perc and con took points out of res think it was 12 str was 14 or 15 and dex was 18 believe the vessels and him fell over dead in about 3 mins. 1 Link to comment Share on other sites More sharing options...
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