June 10, 20169 yr So I was in a quest that had the "roll 1d6. On a 1, discard the top card of the blessings deck". I noticed that summoned henchmen like Goblin Raid and Skeleton Horde will prompt a close at the current location, even though summoned henchmen should never prompt a close (because they are never "from" a location). You can use the 'Mark Solved' button beneath a post that answers your topic or confirms it's not a bug. The time that devs don't have to spend on the forum is a time they can spend on fixing the game. (Thanks to Longshot11)
June 10, 20169 yr This is not just true in relation to that power. Mine was, "Every henchman defeated deals 1d4 Force Damage to each character." "I need a lie-down" is the new "I'll be in my bunk..."
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