May 30, 20169 yr My Valeros is a weaponmaster, he has STR +3 (with melee = STR + 3) and DEX +1 I use a +1 ranged weapon, getting D8+2 base damage with the weapon bonus (DEX bonus + static bonus for +1 weapon) I then activate the power that allow me to switch a ranged attack to my melee skill, and I would expect to get my full melee modifier, so STR die + 3 (STR skill feat) + 3 (melee skill), or at worst something like DEX die (d8) + 1 (DEX skill feat) +3 (melee skill) in addition to the weapon static +1 and other dice. However I only got as base damage D10+4 , so probably the weapon +1 bonus and eitheir the STR static without the melee skill, or the melee skill without neitheir the STR bonus nor the DEX bonus. In all cases the power doesn't work like I would expect, or did I miss something ? Edited May 30, 20169 yr by jtrowell
May 30, 20169 yr Using the power to use melee instead of ranged should change your skill from d8+1 to d10+6 (this is without considering the die or bonus contributed by the weapon). Edited May 30, 20169 yr by elcoderdude
May 31, 20169 yr As far as i can tell it only gets the melee bonus (+3) not the skill feats you picked up http://forums.obsidian.net/topic/87242-valeross-close-quarters-power-missing-skill-feats/
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