- First, from what I gather, Obsidian made the decision in Loot Reward scenarios to award a card to each character (which is awesome, thanks guys!!). How it works is - if you have fewer Loots than characters, each character (seemingly at random) gets a piece of Loot, and the extra characters each get a pre-defined card.
- I completed 2-5 Angel in the Tower with 4 characters, and there are 4 pieces of Loot as reward
- however, instead of each hero getting a single Loot (and no extra cards being awarded), my first hero got the pre-defined extra card, while my last hero got 2 pieces of Loot
- Secondly, the first hero (that got the extra card) was Amiri - and turns out she was destined to be decked out in a Hide of Fire Resistance armor...
- which would be all good and well, if I hadn't just gotten that very same armor in this very scenario
- and if you're wandering -there's supposed to be a single one Hide of Fire Resistance in the Vault (and that's how it shows in the Vault, but now I have two in my deck!!)
I have no clue how the first issue occurs, but for the second - you may want to check out if the game doesn't reference the deck with which a character *starts* the scenario in order to determine extra card eligibility, while it obviously should reference the deck state at scenario end.
You can use the 'Mark Solved' button beneath a post that answers your topic or confirms it's not a bug.
The time that devs don't have to spend on the forum is a time they can spend on fixing the game.
Question
Longshot11
There are two issues here:
- First, from what I gather, Obsidian made the decision in Loot Reward scenarios to award a card to each character (which is awesome, thanks guys!!). How it works is - if you have fewer Loots than characters, each character (seemingly at random) gets a piece of Loot, and the extra characters each get a pre-defined card.
- I completed 2-5 Angel in the Tower with 4 characters, and there are 4 pieces of Loot as reward
- however, instead of each hero getting a single Loot (and no extra cards being awarded), my first hero got the pre-defined extra card, while my last hero got 2 pieces of Loot
- Secondly, the first hero (that got the extra card) was Amiri - and turns out she was destined to be decked out in a Hide of Fire Resistance armor...
- which would be all good and well, if I hadn't just gotten that very same armor in this very scenario
- and if you're wandering -there's supposed to be a single one Hide of Fire Resistance in the Vault (and that's how it shows in the Vault, but now I have two in my deck!!)
I have no clue how the first issue occurs, but for the second - you may want to check out if the game doesn't reference the deck with which a character *starts* the scenario in order to determine extra card eligibility, while it obviously should reference the deck state at scenario end.
You can use the 'Mark Solved' button beneath a post that answers your topic or confirms it's not a bug.
The time that devs don't have to spend on the forum is a time they can spend on fixing the game.
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