Howdy! Has anyone been able to partake in the new revolution of gaming in VR? I've had some amazing and unparalleled experiences with games like Technolust and Dreadhalls. The RPG, Chronos, isn't as epic in its journey as games like Pillars of Eternity, but it's a mighty fine preview of things to come with RPG gaming in VR.
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Posted 12 May 2016 - 08:11 PM
Posted 13 May 2016 - 01:37 PM
Too expensive for me so far, says the man who just spent 1200 bucks on an Ipad.
Posted 15 May 2016 - 04:40 AM
I played a bunch of games made for Oculus Rift SDK 2, it was last year, most of those were prototypes or demos. all I can tell you is that I get severe motion sickness in games that require me to move my character around. racing or flying games I couldn't play for more than 10 minutes, I would get dizzy, get headaches almost immediately after.
I wasn't the only one with these symptoms, roughly half of the people in the office would have it the same way I did or worse, another 25 percent would take it a bit better, and only a quarter of the people trying those game would feel fine.
leads me to believe Oculus Rift and similar projects have no real future in traditional games. game designers will need to come up with new ideas specifically for this platform (like Nintendo did with Wii). otherwise it will remain a very niche product with a small share of the market.
Posted 15 May 2016 - 05:41 AM
It's supposed to be a lot better now than the early oculus SDK, but yeah one should definitely try one out before thinking about getting one. As for the mainstream breakthrough. I dunno, still waiting for the AAA VR titles. We kinda needed someone to come up with a handful of killer apps that would drive adaption. So far it hasn't happened.
Posted 17 May 2016 - 03:27 PM
Also tagged with one or more of these keywords: virtual reality, oculus rift
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