I have a few characters who have the Veteran's Recovery talent, such as my monk and rogue. I also have the sandals which grant consecrated ground when critically hit. When I check my character sheets I see that consecrated ground, despite giving the stronger healing by a good margin, is being suppressed by the relatively anemic healing provided by veteran's recovery.
I know typically the weaker bonus gets suppressed, is there a way for this to be fixed?
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Mygaffer
I have a few characters who have the Veteran's Recovery talent, such as my monk and rogue. I also have the sandals which grant consecrated ground when critically hit. When I check my character sheets I see that consecrated ground, despite giving the stronger healing by a good margin, is being suppressed by the relatively anemic healing provided by veteran's recovery.
I know typically the weaker bonus gets suppressed, is there a way for this to be fixed?
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