Jump to content

Welcome to Obsidian Forum Community
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!

Difficulty 0 "None" skill check to recharge Cure


  • Please log in to reply
No replies to this topic



    (5) Thaumaturgist

  • Members
  • 537 posts
  • Location:Northern, VA, USA
  • Pillars of Eternity Silver Backer

Seelah was at the Shadow Clock, and figured she'd better use her Cure before she had to recharge her hand again.  She did, and to make sure the Cure was recharged, she applied her Improved Inspired Grace (With Iomedae's Benediction) to the Recharge check.


This changed the Check Skill to None, and took away her d8 and her Divine Skill bonus.


However, this ALSO changed the difficulty of the check to 0, so the 1d6+1 from Improved Divine Grace was plenty to win the check.


I'm running Android 5.1.1 on a Nexus 10.


No Pass-and-play

No Permadeath

Story mode (Never tried Quest Mode)

Seelah was at the Clock Tower.  I don't remember where Lini was.

Turn order was Seelah, then LIni

Scenario was Angel in the Tower, Normal Difficulty

I don't remember if it was the first explore

The only modifier made to the check was Improved Divine Grace (don't remember if the card recharged or discarded)

No Horde


Attached File  Screenshot PA CureRecharge.jpg   136.62KB   0 downloads

Also tagged with one or more of these keywords: bug

0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users