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[Android] Game not recognizing mouse clicks


Best Answer codepoetz , 30 April 2016 - 02:26 AM

We don't read the mouse input channel when running on Android or iOS devices. But I think this is a good idea for a future feature. Although I'm sure we'd need to get a few large screen TVs for, you know, testing purposes. :-)

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#1
vM1eaGRMtzwe

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I have a smart TV running Android 4.4.4 ( https://www.kogan.co...ed-tv-ultra-hd/ ).

 

This isn't a touchscreen device, but it allows connecting a mouse via USB. In all other applications (both pre-installed and ones I've installed from the play store, including a number of games), mouse clicks are being recognized exactly like touching the screen on my tablet.

 

Except for pathfinder. It seems to ignore mouse clicks completely.



#2
StormbringerGT

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While I don't think this is officially supported I will forward this to the team and see what they say!

Does it look pretty good on a large TV?



#3
vM1eaGRMtzwe

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Well, the start screen with the play/story/quest/store menu looks fantastic on the large screen.

 

I can't say anything about the rest of the game as I can't get any further without the mouse working.

 

I'm normally using that TV as my computer monitor (43" at 4K comes to the same dot pitch as most "normal" computer screens, so that's like 4x 21.5" 1920x1080 screens in one), which means that I'm sitting pretty close to the screen instead of the normal "TV distance", and you can really see all the small details then.



#4
vM1eaGRMtzwe

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Oh, also, you shouldn't need a smart TV to reproduce this.

 

I was able to reproduce it on both my Samsung Galaxy Note 4 and a E-Ceros Revolution 2 Tablet (game looks great on a 2048x1576 9.7" screen btw) by pairing them with a Bluetooth mouse (used a Microsoft Mobile Memory Mouse 8000, but any BT mouse should work).

 

Pretty much any android app (both general and games) I tried seemed to react to the mouse clicks as if they where touch events, but PA completely ignores them.



#5
Parody

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I'll have to see where I put the keyboard/touchpad dock for my Transformer Infinity.  I'm not expecting it to be any different, but it'd be another good testing device.



#6
Hannibal_PJV

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Yep, Pathfinder adventures seems not to support Bluetooth/ USB mouses or keyboards, nor pens. At this moment at least. Maybe in the future.


And it looks very good in large 55" TV, by the way ;-)

Edited by Hannibal_PJV, 30 April 2016 - 04:28 AM.


#7
codepoetz

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✓  Best Answer

We don't read the mouse input channel when running on Android or iOS devices. But I think this is a good idea for a future feature. Although I'm sure we'd need to get a few large screen TVs for, you know, testing purposes. :-)


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#8
vM1eaGRMtzwe

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Ah yes. My bad. You will obviously need a number of nice large 4K SmartTVs running Android for testing purposes. Better make sure to get one of each brand/model you can find, just to be thorough and cover all your bases.


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#9
Morningkill2

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Just to add my voice : it would be very nice to have the mouse working (shield android TV here).

 

I can wait for it to be included in the multiplayer / sharing data accros devices feature anyway.






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