chrisboote Posted March 19, 2016 Posted March 19, 2016 OK, I have found how to raise the level cap (very simple once someone shows you how) so my next challenge is to extend the various character class progression tables These live in ...\Pillars of Eternity\PillarsOfEternity_Data\assetbundles\prefabs\objectbundle in files like barbarianabilityprogressiontable.unity3d, chanterabilityprogressiontable.unity3d etc. How do I edit these files, or extract the tables, edit them, and recompile them? Thanks Chris
Ichthyic Posted April 1, 2016 Posted April 1, 2016 use the asset bundle extractor, follow the instructions as if you were editing stats for party member (IOW, the file you will want to dump is likely the largest monobehavior file contained inside the asset bundle file)start here for a basic guide:https://www.reddit.com/r/projecteternity/comments/490vwk/good_news_everyone_theres_a_way_to_permanently/ 1
chrisboote Posted April 25, 2016 Author Posted April 25, 2016 Tried this out, seems to wok like a charm Thank you
chrisboote Posted April 25, 2016 Author Posted April 25, 2016 For anyone else who needs to try this, the asset is the MonoBehaviour XXXXAbilityProgressionTable where XXXX is the class or NPC concerned The bit that caps out the level progression is right at the end in most cases, in the AbilityPointUnlock AbilityPointUnlocks settings You need to increase the number of array elements, then add as many more as you need, following the pattern of the ones already there
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now