chrisboote 0 Posted March 19, 2016 Share Posted March 19, 2016 OK, I have found how to raise the level cap (very simple once someone shows you how) so my next challenge is to extend the various character class progression tables These live in ...\Pillars of Eternity\PillarsOfEternity_Data\assetbundles\prefabs\objectbundle in files like barbarianabilityprogressiontable.unity3d, chanterabilityprogressiontable.unity3d etc. How do I edit these files, or extract the tables, edit them, and recompile them? Thanks Chris Quote Link to post Share on other sites
Ichthyic 213 Posted April 1, 2016 Share Posted April 1, 2016 use the asset bundle extractor, follow the instructions as if you were editing stats for party member (IOW, the file you will want to dump is likely the largest monobehavior file contained inside the asset bundle file)start here for a basic guide:https://www.reddit.com/r/projecteternity/comments/490vwk/good_news_everyone_theres_a_way_to_permanently/ 1 Quote Link to post Share on other sites
chrisboote 0 Posted April 25, 2016 Author Share Posted April 25, 2016 Tried this out, seems to wok like a charm Thank you Quote Link to post Share on other sites
chrisboote 0 Posted April 25, 2016 Author Share Posted April 25, 2016 For anyone else who needs to try this, the asset is the MonoBehaviour XXXXAbilityProgressionTable where XXXX is the class or NPC concerned The bit that caps out the level progression is right at the end in most cases, in the AbilityPointUnlock AbilityPointUnlocks settings You need to increase the number of array elements, then add as many more as you need, following the pattern of the ones already there Quote Link to post Share on other sites
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.