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[suggestion] radiant-like quests and bounties


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It is a rather frustrating micro-management experience that one has to keep track of what they kill, and if some more are available, to complete soulbound weapons upgrades.

 

It is rather frustrating as well to try and keep some quests active in the hope that a Grand Aventure or Legendary Adventure comes up at Caed Nua.

 

 

 

It would be very appreciated if we could have randomly generated bounties and/or quests, like skyrim's radiant engine.

 

In skyrim, when you

finish the assassins' guild quest line, you get random assassination missions.

 

 

 

 

Such a system would help very much with completionists wishing to finish every soulbound upgrade, and get the most out of their Caed Nua adventures.

 

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IME, unlocking soulbound weapons can be tedious, but it is hardly something I don't have enough enemies left to do.

 

Some quests could be left behind to speed up the process, if that's an issue. For example, in my last play through I left Raederic's Hold behind and went back to it when I wanted to unlock Steadfast and The Unlabored Blade. For St Ydwen's Redeemer, there are plenty of Vessels in the Endless Paths of Od Nua, as well as Heritage Hill and the Sanitarium.

"Time is not your enemy. Forever is."

— Fall-From-Grace, Planescape: Torment

"It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers."

— Kvothe, The Wise Man's Fears

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IME, unlocking soulbound weapons can be tedious, but it is hardly something I don't have enough enemies left to do.

 

Some quests could be left behind to speed up the process, if that's an issue. For example, in my last play through I left Raederic's Hold behind and went back to it when I wanted to unlock Steadfast and The Unlabored Blade. For St Ydwen's Redeemer, there are plenty of Vessels in the Endless Paths of Od Nua, as well as Heritage Hill and the Sanitarium.

 

Ah but that is my point exactly.

"Some quests could be left behind", as in, you have to pre-plan.

 

Keep the beetles east of Dyrford, for the soulbound staff.

Keep animats in Caed Nua, for I can't even remember what.

Keep this or that or whatever...

 

It is, actually, rather annoying and time consuming.

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