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Posted

Just doesn't seem right that a character with less than 10 might bashing everything, everywhere......

 

This is what the game and official wiki itself says about Might;

 

'A character's physical and spiritual strength, brute force as well as their ability to channel powerful magic'

 

So I guess Might is the right attribute to decide if a character is strong enough to bash effectively and consistently with a shield...........

Why? :)

In PoE *Bash* is an action that a character can do with a shield with the INTENTION of harming an opponent, there is no guarantee of causing any significant damage.

 

You are correct that Mights IS required *bash effectively and consistently* but it is NOT required to attempt to Bash ;)

  • Like 2
Posted

 

Just doesn't seem right that a character with less than 10 might bashing everything, everywhere......

 

This is what the game and official wiki itself says about Might;

 

'A character's physical and spiritual strength, brute force as well as their ability to channel powerful magic'

 

So I guess Might is the right attribute to decide if a character is strong enough to bash effectively and consistently with a shield...........

Why? :)

In PoE *Bash* is an action that a character can do with a shield with the INTENTION of harming an opponent, there is no guarantee of causing any significant damage.

 

You are correct that Mights IS required *bash effectively and consistently* but it is NOT required to attempt to Bash ;)

 

 

So for a character with lesser Might should it also include the chance of character tripping himself and falling down or disorienting himself in attempting to bash?

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