HawkSoft Posted March 4, 2016 Posted March 4, 2016 Just doesn't seem right that a character with less than 10 might bashing everything, everywhere...... This is what the game and official wiki itself says about Might; 'A character's physical and spiritual strength, brute force as well as their ability to channel powerful magic' So I guess Might is the right attribute to decide if a character is strong enough to bash effectively and consistently with a shield........... Why? In PoE *Bash* is an action that a character can do with a shield with the INTENTION of harming an opponent, there is no guarantee of causing any significant damage. You are correct that Mights IS required *bash effectively and consistently* but it is NOT required to attempt to Bash 2
Brimsurfer Posted March 5, 2016 Posted March 5, 2016 Just doesn't seem right that a character with less than 10 might bashing everything, everywhere...... This is what the game and official wiki itself says about Might; 'A character's physical and spiritual strength, brute force as well as their ability to channel powerful magic' So I guess Might is the right attribute to decide if a character is strong enough to bash effectively and consistently with a shield........... Why? In PoE *Bash* is an action that a character can do with a shield with the INTENTION of harming an opponent, there is no guarantee of causing any significant damage. You are correct that Mights IS required *bash effectively and consistently* but it is NOT required to attempt to Bash So for a character with lesser Might should it also include the chance of character tripping himself and falling down or disorienting himself in attempting to bash?
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