HawkSoft Posted January 25, 2016 Share Posted January 25, 2016 It would be very nice to have an AI script that automatically switched to a character's next available weapon if the current missile weapon is unloaded. To prevent looping it should not switch back to the first weapon set automatically. Also, if the player manually selects a weapon during a fight the auto-switch behaviour should be suppressed. This would allow the AI to mimic the historical use of single shot pistols without micromanagement by the player. 5 Link to comment Share on other sites More sharing options...
Boeroer Posted January 25, 2016 Share Posted January 25, 2016 That would be so good. At the moment quick switching is a micromanagement hell. Deadfire Community Patch: Nexus Mods Link to comment Share on other sites More sharing options...
anameforobsidian Posted January 25, 2016 Share Posted January 25, 2016 I only support this if there's a gunslinger themed mob like that Dart-thrower in BG1. Link to comment Share on other sites More sharing options...
HawkSoft Posted January 25, 2016 Author Share Posted January 25, 2016 I only support this if there's a gunslinger themed mob like that Dart-thrower in BG1. There's plenty of gun armed adversaries in the North March. Link to comment Share on other sites More sharing options...
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