HawkSoft Posted January 25, 2016 Posted January 25, 2016 It would be very nice to have an AI script that automatically switched to a character's next available weapon if the current missile weapon is unloaded. To prevent looping it should not switch back to the first weapon set automatically. Also, if the player manually selects a weapon during a fight the auto-switch behaviour should be suppressed. This would allow the AI to mimic the historical use of single shot pistols without micromanagement by the player. 5
Boeroer Posted January 25, 2016 Posted January 25, 2016 That would be so good. At the moment quick switching is a micromanagement hell. Deadfire Community Patch: Nexus Mods
anameforobsidian Posted January 25, 2016 Posted January 25, 2016 I only support this if there's a gunslinger themed mob like that Dart-thrower in BG1.
HawkSoft Posted January 25, 2016 Author Posted January 25, 2016 I only support this if there's a gunslinger themed mob like that Dart-thrower in BG1. There's plenty of gun armed adversaries in the North March.
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