PugPug Posted December 8, 2015 Posted December 8, 2015 Is it so implausible a godlike would wear a a loose-fitting hood to appear less conspicuous? I'd like to play a moon godlike (not just because of the healing ability) but find the particle effects distracting. Enough so to prevent me from playing one.
PrimeJunta Posted December 8, 2015 Posted December 8, 2015 The aura burns off headgear. Well-known fact. 1 I have a project. It's a tabletop RPG. It's free. It's a work in progress. Find it here: www.brikoleur.com
Zenbane Posted December 8, 2015 Posted December 8, 2015 (edited) Is it so implausible a godlike would wear a a loose-fitting hood to appear less conspicuous? I'd like to play a moon godlike (not just because of the healing ability) but find the particle effects distracting. Enough so to prevent me from playing one. First either find or create a mask that emulates any of the Godlike creatures. Then, post a picture here of you wearing the mask "before" you put a hood over it, then another pic "after" you put the hood on. From there we should be able to address the feasibility of the request While I personally do not find it realistic to wear a helm/hood that could make either Death, Fire, or Moon Godlike's become less conspicuous, I do think that the Nature sub-race should be able to blend in to their background when out in the wilderness (or any tree-heavy environment). They wouldn't need a hood for that though. Also, I think that the whole idea is that Godlikes are already wearing "natural" helmets that give them special abilities. In my scenario, the Nature Godlike would have a special ability of "stealth +X" when in Wilderness. Edited December 8, 2015 by Zenbane
gkathellar Posted December 9, 2015 Posted December 9, 2015 Considering that a Godlike Watcher can disguise themselves with a hood for plot convenience reasons at one point in the game, this is a reasonable request. 1 If I'm typing in red, it means I'm being sarcastic. But not this time. Dark green, on the other hand, is for jokes and irony in general.
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