hugeheadliang Posted October 14, 2015 Posted October 14, 2015 If we can let our premade buddies leave whenever we want, why cant we dismiss these henchmen..
hugeheadliang Posted October 14, 2015 Author Posted October 14, 2015 by saying "dismiss" I mean firing them permanently, not leaving them at the stronghold.. there is the stupid 8 adventurer limit
KDubya Posted October 14, 2015 Posted October 14, 2015 Just kill them. Out of combat beat them down until zero health. When they get back up maimed just hit them again.
sapientNode Posted October 14, 2015 Posted October 14, 2015 Multiple options exist; Go to Tavern and remove them. Execute them and they will no longer take roster space. Bring up console and use: ManageParty (same as tavern use) You can also bump up the max adventurer slots to 128 with iemod
hugeheadliang Posted October 15, 2015 Author Posted October 15, 2015 Multiple options exist; Go to Tavern and remove them. Execute them and they will no longer take roster space. Bring up console and use: ManageParty (same as tavern use) You can also bump up the max adventurer slots to 128 with iemod didnt notice the option to remove a henchman in tavern, where is it? It seems IE mod for 2.02 hasn't released yet QAQ
Ymarsakar Posted October 16, 2015 Posted October 16, 2015 Multiple options exist; Go to Tavern and remove them. Execute them and they will no longer take roster space. Bring up console and use: ManageParty (same as tavern use) You can also bump up the max adventurer slots to 128 with iemod didnt notice the option to remove a henchman in tavern, where is it? It seems IE mod for 2.02 hasn't released yet QAQ By remove, they mean remove from party to stronghold. They don't mean execute, that's not an option in taverns or anywhere else, other than combat.
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