October 6, 201510 yr Animation problem with Ranger's modal Penetrating Shot/Vicious Aim( probably the same with Swift Aim, not checked). When these skill are just granted or character is rejoined to the party, animation works and being visible. But after loading a save game , animation turns off herself, with companion we can dismiss/rejoin to solve the problem, but with the main character we can only respec. I believe IIRC it was already in previously versions of the game. http://imgur.com/GFJgHhx Edited October 6, 201510 yr by Gs11
October 6, 201510 yr Yes, it's been an issue since release. It's the same with other modals, e.g. Savage Attack or Vulnerable Attack. If you save and reload, the VFX is gone for good (though if you turn off the modal, save, reload, and turn it back on the VFX will work.) I believe QA are already aware since it's been an issue since release; if not, Aarik let me know and I'll provide files and repro steps. Edited October 6, 201510 yr by AndreaColombo "Time is not your enemy. Forever is." — Fall-From-Grace, Planescape: Torment "It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers." — Kvothe, The Wise Man's Fears My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus
October 6, 201510 yr Hello everyone! Andrea is correct, we are aware of the issue and its already in our database. Thanks and keep up the good work! Obsidian Discord || Grounded Discord
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