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Posted (edited)

I have Ranger with 79 accuracy. When using Wounding Shot, combat log shows 3 x hits/grazes or crit, ofc  its' variable.So I got combat log like this: 

 

-(Wounding Shot) hits "name" for "number dmg with 79 accuracy

-(Wounding Shot) hits"name"(hobbled for "number" sec) but WITH 85 accuracy

 

Question is: where this 6 additional accuracy comes from?

 

It's like spells and have own additional accuracy bonus?

 

just noticed, that in the skill Wounding Shot  desc there are 2 numbers of accuracy: 79( which i guess is my base accuracy) and 81-don't know how it came from, in combat log it's 85

 

http://imgur.com/Ba2DAu4

 

 

another thing: is it possible, that primaracy attack from Wounding = 57 dmg and DoT is 70,5 raw damage over 5.9, when skill desc says only 100% form primary attack? or somewhat bug?

screen:http://imgur.com/HCvvYie

 

 

another test: Sagani is using Wounding Shot: primary 20+ 25,4 DoT= 45,4 .......however target(Korgan on screen) had 131 Endurance, after Sagani's shoot it was 71, so 131-71= 60 loss...  conclusion : 45,4< 60, where is missing 16,4 dmg output from Sagani's shoot

screen:http://imgur.com/4HiKUcl

Edited by Gs11
Posted (edited)

Yes special abilities sometimes have an accuracy bonus on it which doesn't show up on the weapons/character sheet. Spells almost always have one.

 

There's also the wood elf ability and marksman, which also doesn't show up, it just gets applied to your combat rolls if you qualify.

 

The dot damage might be boosted by might and the duration is boosted by int, so even if the tool tip says 100% of this damage, go by the tooltip damage on the enemy itself as that is more accurate for the effect.

Edited by Ymarsakar
Posted (edited)

Yes special abilities sometimes have an accuracy bonus on it which doesn't show up on the weapons/character sheet. Spells almost always have one.

 

There's also the wood elf ability and marksman, which also doesn't show up, it just gets applied to your combat rolls if you qualify.

 

The dot damage might be boosted by might and the duration is boosted by int, so even if the tool tip says 100% of this damage, go by the tooltip damage on the enemy itself as that is more accurate for the effect.

thanks

 

but still don't know how to understand that:

 

another test: Sagani is using Wounding Shot: primary 20+ 25,4 DoT= 45,4 .......however target(Korgan on screen) had 131 Endurance, after Sagani's shoot it was 71, so 131-71= 60 loss...  conclusion : 45,4< 60, where is missing 14,6 dmg output from Sagani's shoot

screen:http://imgur.com/4HiKUcl

Edited by Gs11
Posted

IIRC, quality bonuses to accuracy are also bugged at present so that they don't show on the character sheet.

 

Basically, there are a lot of things. That could cause this. If you're up to it, you can try counting up the modifiers that should be in play, and see if there's a bug. A ranger's base accuracy, before anything else, is 30+(level-1).

If I'm typing in red, it means I'm being sarcastic. But not this time.

Dark green, on the other hand, is for jokes and irony in general.

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