unfriendly_cat Posted September 30, 2015 Share Posted September 30, 2015 The 2.02 patch does not fix the bug reported in this thread (at least not retroactively): https://forums.obsidian.net/topic/81863-201-ninagauths-black-pages/ The save posted in that thread is still relevant; it is not possible to access the unique death ray spell despite having the grimoire in the stash. Link to comment Share on other sites More sharing options...
0 Torm51 Posted September 30, 2015 Share Posted September 30, 2015 The fix is not retroactive. If you want the rest of those spells you will have to start again. Have gun will travel. Link to comment Share on other sites More sharing options...
0 AndreaColombo Posted September 30, 2015 Share Posted September 30, 2015 Or use the console to give yourself a new copy of the grimoire. "Time is not your enemy. Forever is." — Fall-From-Grace, Planescape: Torment "It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers." — Kvothe, The Wise Man's Fears My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus Link to comment Share on other sites More sharing options...
0 LaSpeakeasi Posted September 30, 2015 Share Posted September 30, 2015 The fix is not retroactive. If you want the rest of those spells you will have to start again. Seriously can we fire someone from QA over this? It looks like they either not take their work seriously at all anyways; or they are so overworked + underpaid it would be a favor firing them. Link to comment Share on other sites More sharing options...
0 AndreaColombo Posted September 30, 2015 Share Posted September 30, 2015 QA don't fix issues; they just report them. Programmers fix issues, and fixes can't always be made retroactive for a variety of reasons. PoE's team is already rather small and a good slice of them are working on TWM pt. II, which doesn't leave many people working on the updates. I believe they are doing a great job given the time and resources at their disposal. 1 "Time is not your enemy. Forever is." — Fall-From-Grace, Planescape: Torment "It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers." — Kvothe, The Wise Man's Fears My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus Link to comment Share on other sites More sharing options...
0 LaSpeakeasi Posted September 30, 2015 Share Posted September 30, 2015 QA don't fix issues; they just report them. Programmers fix issues, and fixes can't always be made retroactive for a variety of reasons. PoE's team is already rather small and a good slice of them are working on TWM pt. II, which doesn't leave many people working on the updates. I believe they are doing a great job given the time and resources at their disposal. Great job? Did you actually play the game (or read this very section you're in *right now*)? Every patch introduces more problems. We're 6 months and an expansion after launch. And still the game has more bugs than a CCC indie title. Nothing works. If your game isn't even working why rush to make an expansion? Is this their idea of keeping up with their KS promise, by half-assing everything and delivery a sub-par product both times? "Never half-ass two things. Whole-ass one thing." - Ron Swanson Link to comment Share on other sites More sharing options...
0 MunoValente Posted October 1, 2015 Share Posted October 1, 2015 The console command to give yourself a new copy of the book is very easy to do and definitely works, if you're on a playthrough where it's not retroactively fixed. Link to comment Share on other sites More sharing options...
0 Aarik D Posted October 2, 2015 Share Posted October 2, 2015 Hello everyone, We are aware that the issue is not retroactively fixed. I have already informed the team and updated the bug in our system. Thank you for your support. Obsidian Discord || Grounded Discord Link to comment Share on other sites More sharing options...
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unfriendly_cat
The 2.02 patch does not fix the bug reported in this thread (at least not retroactively): https://forums.obsidian.net/topic/81863-201-ninagauths-black-pages/
The save posted in that thread is still relevant; it is not possible to access the unique death ray spell despite having the grimoire in the stash.
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