September 18, 201510 yr Currently Novice suffering is +5 damages at lvl 1 and +4 accuracy/+2 damages per 3 lvl beyond first (4, 7, 10...). Transcent suffering is +2 damages at level 1 with apparently same scaling. So Novice suffering is exactly 3 more damage than monk's, which is really weird. Is it really intended ? I have also read rumours stating that novice continues scaling at lvl 13, but not monk's suffering. But for this I cannot confirm. Edited September 18, 201510 yr by Elric Galad
September 22, 201510 yr Hello Elric Galad, Could you please upload a save file and an output log so I can take a look? Thanks a bunch! Obsidian Discord || Grounded Discord
September 23, 201510 yr Author Hello Aarik, I will not be able to access the game for a while. And anyway I still don't have a Lvl 14 Monk and an level 14 non-Monk to test my second point at high level. (I think it's better if you can get a complete view on the problem). So I am going to ask for a save file to other people in the forum. If I can't get it, I'll do it myself later but it may take a while. I will not forget, I promise !
September 24, 201510 yr Author Solution Sorry, I realize now that non-monks has lower base damages with fists. So, even if novice suffering is better than transcendant suffering, it is meant to compensate for non-monks base damage. As a result, monks do have better damages with fists. Sorry for the inconvenience...
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